These are the questions I asked my peers about my game after they played it. They were supposed to play my game and then answer the questions so that I would know what to do better.
1) Do you think the Spanish is understandable? Why?
2) What do you think of the world the game is based in?
3) Is it easy, hard or OK to understand what the player is supposed to do in the game?
4) What do you think was the purpose of this game?
5) Do you think that this game will help the player in real life? How?
2) What do you think of the world the game is based in?
3) Is it easy, hard or OK to understand what the player is supposed to do in the game?
4) What do you think was the purpose of this game?
5) Do you think that this game will help the player in real life? How?
These are the answers I got from different peers that answered my questions. Two people (Sonia and Matin) wrote their names on their answers so I knew who said what, but the other three people that answered me did not write their names so I have no idea who wrote it. (Person 3, Person 4, Person 5)
1) Do you think the Spanish is understandable? Why?
--> Yes, it was understandable because you gave the English translation.
--> Yes, it was understandable because you gave the English translation.
--> The idea of the game was good and clear.
--> No, because i don't know Spanish
--> No, because i don't know Spanish
--> Yes, it did make sense in the beginning.... but then it gets very confusing after the fish.
--> Yes, it was understandable because you gave the English translation.
2) What do you think of the world the game is based in?
--> The world was colorful and pulled me into the game because it looked nice.
--> Yes, it was understandable because you gave the English translation.
2) What do you think of the world the game is based in?
--> The world was colorful and pulled me into the game because it looked nice.
--> The controls were easy
--> It's nice
--> I'm not sure about how to answer this
--> The world was colorful and pulled me into the game because it looked nice.
3) Is it easy, hard or OK to understand what the player is supposed to do in the game?
--> It was kind of hard because im not used how to work with Kodu. Maybe you should have included a short instruction how to navigate Kodu/jump/pick up stuff/whatever Kodu is supposed to do in the game at the beginning.
--> It's nice
--> I'm not sure about how to answer this
--> The world was colorful and pulled me into the game because it looked nice.
3) Is it easy, hard or OK to understand what the player is supposed to do in the game?
--> It was kind of hard because im not used how to work with Kodu. Maybe you should have included a short instruction how to navigate Kodu/jump/pick up stuff/whatever Kodu is supposed to do in the game at the beginning.
--> The game didn't work perfectly but it was fun
--> Hard i don't know Spanish
--> It was okayish
--> It was kind of hard because I'm not used how to work with Kodu. Maybe you should have included a short instruction how to navigate Kodu/jump/pick up stuff/whatever Kodu is supposed to do in the game at the beginning.
--> Hard i don't know Spanish
--> It was okayish
--> It was kind of hard because I'm not used how to work with Kodu. Maybe you should have included a short instruction how to navigate Kodu/jump/pick up stuff/whatever Kodu is supposed to do in the game at the beginning.
4) What do you think was the purpose of this game?
--> To learn Spanish
--> To learn Spanish
--> I actually learned some Spanish
--> Learn Spanish
-->The game was about learning languages.
--> Learn Spanish
-->The game was about learning languages.
-->To learn Spanish
5) Do you think that this game will help the player in real life? How?
--> Maybe, if it had more levels.
5) Do you think that this game will help the player in real life? How?
--> Maybe, if it had more levels.
--> A few more instructions would help, but I liked the idea of clues and things hiding.
--> Yes
--> The player will learn new vocabulary by different languages
--> Maybe, if it had more levels.
Helping
At the beginning of this Game making Unit, I was very preoccupied with finishing my game. I finished the first level and was very happy with myself. When I was okay with the way my game looked Katharina Schoenhagen came up to me and asked me to help her since she had no idea how to make her game. I helped her. In the end her game (which I did a lot of 'helping' with) was a lot better than mine. This was a little annoying but just proves that with time and practice your skills grow. I am happy I got to help Katharina and that I witnessed me getting better at game making.
What I think
I think that the game I did made a good impact on Spanish students. If I would finish it completely with more than one level, then it would be a great thing for the language students since it would not only teach the language Spanish, but also other languages like German and French. The language students could and can study their vocabulary and so get better at talking in that language.
The Different Stages of the Design Cycle
- At the beginning when I was in the Investigation part of my Project I think I did well. I looked at different websites that explained Kodu. Those websites are on this blog as well under the Label 'Kodu Game'. I Investigated the different kinds of games you can do with Kodu and what topics I could do.
- At the second stage of the Design Cycle, Design, I started thinking about what topic my game should be about. I came up with different things that I wanted to teach other people. How to go on vacation without plans and languages. I then chose languages, since I had literally no idea on how to do the traveling idea and put it into a game.
- At the third stage of the Design Cycle, Plan, I actually thought about how I was going to put my idea of languages into a game. I threw away most of the ideas I had because I had no idea how to put them into a game, but I kept my language idea and thought about making each level a different language. I think that was a good idea and that I went through the planning very well.
- At the fourth stage of the Design Cycle, Create, I think I did good again. I made the first level, which was good but a little confusing for some of the players. I am a little sad that I did not ake more than one level, but I think it is good that I at least got one done.
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