Platform: Kodu
Format/Gametype: Adventure/Platform
What is the Goal? (What will be taught/shared/learned?) Initial Ideas: Art, Music, Biology (Nature, Foodchains, Animals, Environments), go on holidays without any plans, Language.
Audience: Anyone, for Art, Music, Biology (Nature, Food chains, Animals, Environments),Language students and for going on holidays without any plans for young people especially.
How?: I will add characters that teach simple words but it is spread out so the person has to find them. Then there will be other characters that only speak with those words and if the person has not found the teachers they will not understand the help.
Why did I choose Language? I chose Language because I know 3: German, English ad Spanish and a little bit of French so it would be easy for me to do the language part of the game, provide me with the challenge of how I will incorporate Language into the Game. It will also be a great part of my knowledge to give to other people (especially to students) since nowadays in the international world we all should know more than one language.
How I will do it: I will make different Islands. Each main Island will have a Language as a theme. A Spanish Island, a German Island, an English Island and a French Island. There will be Instructions from other characters on the Islands telling the player what certain things mean in the language of the Island. Then one "native" character (that only speaks the language of the Island) will give instructions to the player of how to get the bridge to the next Island. This way the player has to use their memory and knowledge to get through the game.
Format/Gametype: Adventure/Platform
What is the Goal? (What will be taught/shared/learned?) Initial Ideas: Art, Music, Biology (Nature, Foodchains, Animals, Environments), go on holidays without any plans, Language.
Audience: Anyone, for Art, Music, Biology (Nature, Food chains, Animals, Environments),Language students and for going on holidays without any plans for young people especially.
How?: I will add characters that teach simple words but it is spread out so the person has to find them. Then there will be other characters that only speak with those words and if the person has not found the teachers they will not understand the help.
Why did I choose Language? I chose Language because I know 3: German, English ad Spanish and a little bit of French so it would be easy for me to do the language part of the game, provide me with the challenge of how I will incorporate Language into the Game. It will also be a great part of my knowledge to give to other people (especially to students) since nowadays in the international world we all should know more than one language.
How I will do it: I will make different Islands. Each main Island will have a Language as a theme. A Spanish Island, a German Island, an English Island and a French Island. There will be Instructions from other characters on the Islands telling the player what certain things mean in the language of the Island. Then one "native" character (that only speaks the language of the Island) will give instructions to the player of how to get the bridge to the next Island. This way the player has to use their memory and knowledge to get through the game.
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